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Wraith
0.1.5
Basic 3D game engine in C++
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These are reference of tools provided by the engine that the user can use. Some are for debugging. More...

Modules | |
| Visualizer | |
| The Visualizer is used for visualizing many things such as the Collision Volume of a Game Object, points in space, line segments, and rays. | |
| ScreenLog | |
| The ScreenLog is used for displaying console messages on the game screen. | |
| WraithEngine | |
| The Wraith engine class is the core aspect of the program that runs everything. It also offers settings for the window display. | |
| Time Manager | |
| The TimeManager hold and gives user information regarding time. Also has freeze framing tool for debuggung. | |
| Math Tools | |
| Provides a few math tools from MathTools namespace that user can use. A few tools include getting scale and translation from a. | |
These are reference of tools provided by the engine that the user can use. Some are for debugging.