|
Wraith
0.1.5
Basic 3D game engine in C++
|


Public Member Functions | |
| Test (const char *const pTestName) noexcept | |
| Test (const Test &)=delete | |
| Test (Test &&)=delete | |
| Test & | operator= (const Test &)=delete |
| Test & | operator= (Test &&)=delete |
| virtual void | run (UnitData &, UnitStats &)=0 |
| virtual void | teardown () noexcept |
Public Member Functions inherited from UnitSLink | |
| UnitSLink (const UnitSLink &)=delete | |
| UnitSLink (UnitSLink &&)=delete | |
| UnitSLink & | operator= (const UnitSLink &)=delete |
| UnitSLink & | operator= (UnitSLink &&)=delete |
Static Public Member Functions | |
| static void | RunTests () |
Static Public Member Functions inherited from UnitSLink | |
| static void | AddToFront (UnitSLink *&pRoot, UnitSLink &rNode) noexcept |
| static void | AddToEnd (UnitSLink *&pRoot, UnitSLink *pNode) noexcept |
Public Attributes | |
| const char *const | pName |
| Test * | testFunc |
Public Attributes inherited from UnitSLink | |
| UnitSLink * | _pNext |