Wraith
0.1.5
Basic 3D game engine in C++
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Public Member Functions | |
UnitSLink (const UnitSLink &)=delete | |
UnitSLink (UnitSLink &&)=delete | |
UnitSLink & | operator= (const UnitSLink &)=delete |
UnitSLink & | operator= (UnitSLink &&)=delete |
Static Public Member Functions | |
static void | AddToFront (UnitSLink *&pRoot, UnitSLink &rNode) noexcept |
static void | AddToEnd (UnitSLink *&pRoot, UnitSLink *pNode) noexcept |
Public Attributes | |
UnitSLink * | _pNext |