Wraith  0.1.5
Basic 3D game engine in C++
UnitSLink Member List

This is the complete list of members for UnitSLink, including all inherited members.

_pNext (defined in UnitSLink)UnitSLink
AddToEnd(UnitSLink *&pRoot, UnitSLink *pNode) noexcept (defined in UnitSLink)UnitSLinkinlinestatic
AddToFront(UnitSLink *&pRoot, UnitSLink &rNode) noexcept (defined in UnitSLink)UnitSLinkinlinestatic
operator=(const UnitSLink &)=delete (defined in UnitSLink)UnitSLink
operator=(UnitSLink &&)=delete (defined in UnitSLink)UnitSLink
UnitSLink() noexcept (defined in UnitSLink)UnitSLinkinline
UnitSLink(const UnitSLink &)=delete (defined in UnitSLink)UnitSLink
UnitSLink(UnitSLink &&)=delete (defined in UnitSLink)UnitSLink
~UnitSLink()=default (defined in UnitSLink)UnitSLinkvirtual