Wraith  0.1.5
Basic 3D game engine in C++
TerrainRectangleArea Class Reference
Collaboration diagram for TerrainRectangleArea:
Collaboration graph

Public Member Functions

 TerrainRectangleArea (const TerrainRectangleArea &)=default
 
TerrainRectangleAreaoperator= (const TerrainRectangleArea &)=default
 
 TerrainRectangleArea (TerrainRectangleArea &&)=default
 
TerrainRectangleAreaoperator= (TerrainRectangleArea &&)=default
 
 TerrainRectangleArea (const Terrain *, const AABBCellIndex &minIndex, const AABBCellIndex &maxIndex)
 
const Terrain * getTerrain () const
 
const AABBCellIndexgetMinIndex () const
 
const AABBCellIndexgetMaxIndex () const
 
const TRAIteratorbegin ()
 
const TRAIteratorend ()
 

Private Attributes

const Terrain * _pTerrain
 
AABBCellIndex _minIndex
 
AABBCellIndex _maxIndex
 
TRAIterator _beginIt
 
TRAIterator _endIt
 

The documentation for this class was generated from the following files: