Wraith  0.1.5
Basic 3D game engine in C++
TRAIterator Class Reference
Collaboration diagram for TRAIterator:
Collaboration graph

Public Member Functions

 TRAIterator (const TRAIterator &)=default
 
TRAIteratoroperator= (const TRAIterator &)=default
 
 TRAIterator (TRAIterator &&)=default
 
TRAIteratoroperator= (TRAIterator &&)=default
 
 TRAIterator (TerrainRectangleArea *, int row, int column)
 
const AABBCelloperator-> ()
 
const AABBCelloperator* ()
 
TRAIteratoroperator++ ()
 
bool operator!= (const TRAIterator &) const
 
bool operator== (const TRAIterator &) const
 

Private Attributes

TerrainRectangleArea_pTerrainRectangleArea
 
int _currentRow
 
int _currentColumn
 

The documentation for this class was generated from the following files: