Wraith  0.1.5
Basic 3D game engine in C++
TerrainManager Class Reference
Collaboration diagram for TerrainManager:
Collaboration graph

Public Member Functions

 TerrainManager (const TerrainManager &)=delete
 
TerrainManageroperator= (const TerrainManager &)=delete
 
 TerrainManager (TerrainManager &&)=delete
 
TerrainManageroperator= (TerrainManager &&)=delete
 
void setTerrain (const std::string &terrainObjectName)
 
Terrain * getTerrain () const
 
void deregisterTerrain ()
 

Private Attributes

Terrain * _pTerrain
 
NullTerrain_pNullTerrain
 

The documentation for this class was generated from the following files: