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| NullTerrain (const NullTerrain &)=default |
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NullTerrain & | operator= (const NullTerrain &)=default |
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| NullTerrain (NullTerrain &&)=default |
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NullTerrain & | operator= (NullTerrain &&)=default |
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virtual void | submitTerrainDrawRegistration () override |
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virtual void | submitTerrainDrawDeregistration () override |
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virtual void | intersect (Collidable *) const override |
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virtual TerrainRectangleArea | getTerrainRectangleArea (Collidable *) const override |
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virtual const AABBCell & | getAABBCellAt (int row, int column) const override |
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virtual Vect | computePointOnTerrainObject (const Vect &position) const override |
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virtual Vect | computeNormalOnTerrainObject (const Vect &position) const override |
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virtual void | visualizeCellAt (const Vect &position) const override |
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The documentation for this class was generated from the following files: