Wraith  0.1.5
Basic 3D game engine in C++
Inputable::RegistrationData Struct Reference

A registration data. More...

Collaboration diagram for Inputable::RegistrationData:
Collaboration graph

Public Attributes

KeyboardEventManager::StorageMapReference _keyboardDeleteReference
 
SingleKeyEventManager::StorageListReference _singleKeyDeleteReference
 
KeyRegistrationCommand_pKeyRegistrationCommand
 
KeyDeregistrationCommand_pKeyDeregistrationCommand
 
RegistrationState _currentRegistrationState
 

Detailed Description

A registration data.

holds information for delete reference, registration/deregistration commands, and current registration state for each KeyEventPair.


The documentation for this struct was generated from the following file: