Wraith  0.1.5
Basic 3D game engine in C++
SpriteWorldModifierStrategy Member List

This is the complete list of members for SpriteWorldModifierStrategy, including all inherited members.

modify(Sprite *pSprite) overrideSpriteWorldModifierStrategyvirtual
operator=(const SpriteWorldModifierStrategy &)=default (defined in SpriteWorldModifierStrategy)SpriteWorldModifierStrategy
operator=(SpriteWorldModifierStrategy &&)=default (defined in SpriteWorldModifierStrategy)SpriteWorldModifierStrategy
operator=(const SpriteModifierStrategy &)=default (defined in SpriteModifierStrategy)SpriteModifierStrategy
operator=(SpriteModifierStrategy &&)=default (defined in SpriteModifierStrategy)SpriteModifierStrategy
SpriteModifierStrategy()=default (defined in SpriteModifierStrategy)SpriteModifierStrategy
SpriteModifierStrategy(const SpriteModifierStrategy &)=default (defined in SpriteModifierStrategy)SpriteModifierStrategy
SpriteModifierStrategy(SpriteModifierStrategy &&)=default (defined in SpriteModifierStrategy)SpriteModifierStrategy
SpriteWorldModifierStrategy()=default (defined in SpriteWorldModifierStrategy)SpriteWorldModifierStrategy
SpriteWorldModifierStrategy(const SpriteWorldModifierStrategy &)=default (defined in SpriteWorldModifierStrategy)SpriteWorldModifierStrategy
SpriteWorldModifierStrategy(SpriteWorldModifierStrategy &&)=default (defined in SpriteWorldModifierStrategy)SpriteWorldModifierStrategy
~SpriteModifierStrategy()=default (defined in SpriteModifierStrategy)SpriteModifierStrategyvirtual
~SpriteWorldModifierStrategy()=default (defined in SpriteWorldModifierStrategy)SpriteWorldModifierStrategy