Wraith  0.1.5
Basic 3D game engine in C++
SpriteNullModifierStrategy Member List

This is the complete list of members for SpriteNullModifierStrategy, including all inherited members.

modify(Sprite *pSprite) overrideSpriteNullModifierStrategyvirtual
operator=(const SpriteNullModifierStrategy &)=default (defined in SpriteNullModifierStrategy)SpriteNullModifierStrategy
operator=(SpriteNullModifierStrategy &&)=default (defined in SpriteNullModifierStrategy)SpriteNullModifierStrategy
operator=(const SpriteModifierStrategy &)=default (defined in SpriteModifierStrategy)SpriteModifierStrategy
operator=(SpriteModifierStrategy &&)=default (defined in SpriteModifierStrategy)SpriteModifierStrategy
SpriteModifierStrategy()=default (defined in SpriteModifierStrategy)SpriteModifierStrategy
SpriteModifierStrategy(const SpriteModifierStrategy &)=default (defined in SpriteModifierStrategy)SpriteModifierStrategy
SpriteModifierStrategy(SpriteModifierStrategy &&)=default (defined in SpriteModifierStrategy)SpriteModifierStrategy
SpriteNullModifierStrategy()=default (defined in SpriteNullModifierStrategy)SpriteNullModifierStrategy
SpriteNullModifierStrategy(const SpriteNullModifierStrategy &)=default (defined in SpriteNullModifierStrategy)SpriteNullModifierStrategy
SpriteNullModifierStrategy(SpriteNullModifierStrategy &&)=default (defined in SpriteNullModifierStrategy)SpriteNullModifierStrategy
~SpriteModifierStrategy()=default (defined in SpriteModifierStrategy)SpriteModifierStrategyvirtual
~SpriteNullModifierStrategy()=default (defined in SpriteNullModifierStrategy)SpriteNullModifierStrategy