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Wraith
0.1.5
Basic 3D game engine in C++
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A scene registration broker. More...
#include <SceneRegistrationBroker.h>

Public Member Functions | |
| SceneRegistrationBroker (const SceneRegistrationBroker &)=default | |
| SceneRegistrationBroker & | operator= (const SceneRegistrationBroker &)=default |
| SceneRegistrationBroker (SceneRegistrationBroker &&)=default | |
| SceneRegistrationBroker & | operator= (SceneRegistrationBroker &&)=default |
| void | addCommand (SceneRegistrationCommand *) |
| void | executeCommands () |
| Executes the 'commands' operation. More... | |
Private Types | |
| typedef std::list< SceneRegistrationCommand * > | StorageContainer |
Private Attributes | |
| StorageContainer | _sceneRegistrationCommands |
A scene registration broker.
| void SceneRegistrationBroker::executeCommands | ( | ) |
Executes the 'commands' operation.
Steven, 3/23/2021.