Wraith  0.1.5
Basic 3D game engine in C++
SceneRegistrationCommand Class Referenceabstract
Inheritance diagram for SceneRegistrationCommand:
Inheritance graph
Collaboration diagram for SceneRegistrationCommand:
Collaboration graph

Public Member Functions

 SceneRegistrationCommand (const SceneRegistrationCommand &)=default
 
SceneRegistrationCommandoperator= (const SceneRegistrationCommand &)=default
 
 SceneRegistrationCommand (SceneRegistrationCommand &&)=default
 
SceneRegistrationCommandoperator= (SceneRegistrationCommand &&)=default
 
virtual void execute ()=0
 

The documentation for this class was generated from the following file: