Wraith  0.1.5
Basic 3D game engine in C++
SceneManagerAttorney Class Reference

A scene manager attorney for letting specific classes access specific private funcions within SceneManager class. More...

#include <SceneManagerAttorney.h>

Collaboration diagram for SceneManagerAttorney:
Collaboration graph

Classes

class  DeleteAccess
 
class  GameLoopAccess
 
class  InitalizationAccess
 
class  SceneAccess
 

Public Member Functions

 SceneManagerAttorney (const SceneManagerAttorney &)=default
 
SceneManagerAttorneyoperator= (const SceneManagerAttorney &)=default
 
 SceneManagerAttorney (SceneManagerAttorney &&)=default
 
SceneManagerAttorneyoperator= (SceneManagerAttorney &&)=default
 

Detailed Description

A scene manager attorney for letting specific classes access specific private funcions within SceneManager class.

NEVER to be called by the user.


The documentation for this class was generated from the following file: