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Wraith
0.1.5
Basic 3D game engine in C++
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Public Member Functions | |
| RenderCommand (const RenderCommand &)=default | |
| RenderCommand & | operator= (const RenderCommand &)=default |
| RenderCommand (RenderCommand &&)=default | |
| RenderCommand & | operator= (RenderCommand &&)=default |
| virtual void | execute ()=0 |