Wraith  0.1.5
Basic 3D game engine in C++
RenderCommand Member List

This is the complete list of members for RenderCommand, including all inherited members.

execute()=0 (defined in RenderCommand)RenderCommandpure virtual
operator=(const RenderCommand &)=default (defined in RenderCommand)RenderCommand
operator=(RenderCommand &&)=default (defined in RenderCommand)RenderCommand
RenderCommand()=default (defined in RenderCommand)RenderCommand
RenderCommand(const RenderCommand &)=default (defined in RenderCommand)RenderCommand
RenderCommand(RenderCommand &&)=default (defined in RenderCommand)RenderCommand
~RenderCommand()=default (defined in RenderCommand)RenderCommandvirtual