Wraith
0.1.5
Basic 3D game engine in C++
|
Public Member Functions | |
FreezeTime (const FreezeTime &)=delete | |
FreezeTime & | operator= (const FreezeTime &)=delete |
float | ComputerGameTime (float prev_time) |
Private Member Functions | |
bool | HackedKeyRelease (AZUL_KEY k) |
void | TestForFreezeKeys () |
Private Attributes | |
float | totalFrozenTime |
bool | freeze_mode_active |