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Wraith
0.1.5
Basic 3D game engine in C++
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Public Member Functions | |
| FreezeTime (const FreezeTime &)=delete | |
| FreezeTime & | operator= (const FreezeTime &)=delete |
| float | ComputerGameTime (float prev_time) |
Private Member Functions | |
| bool | HackedKeyRelease (AZUL_KEY k) |
| void | TestForFreezeKeys () |
Private Attributes | |
| float | totalFrozenTime |
| bool | freeze_mode_active |