Wraith  0.1.5
Basic 3D game engine in C++
CollisionRegisterCommand Class Reference
Inheritance diagram for CollisionRegisterCommand:
Inheritance graph
Collaboration diagram for CollisionRegisterCommand:
Collaboration graph

Public Member Functions

 CollisionRegisterCommand (const CollisionRegisterCommand &)=default
 
CollisionRegisterCommandoperator= (const CollisionRegisterCommand &)=default
 
 CollisionRegisterCommand (CollisionRegisterCommand &&)=default
 
CollisionRegisterCommandoperator= (CollisionRegisterCommand &&)=default
 
 CollisionRegisterCommand (Collidable *)
 
void execute ()
 
- Public Member Functions inherited from SceneRegistrationCommand
 SceneRegistrationCommand (const SceneRegistrationCommand &)=default
 
SceneRegistrationCommandoperator= (const SceneRegistrationCommand &)=default
 
 SceneRegistrationCommand (SceneRegistrationCommand &&)=default
 
SceneRegistrationCommandoperator= (SceneRegistrationCommand &&)=default
 

Private Attributes

Collidable_pCollidable
 

The documentation for this class was generated from the following files: