Wraith  0.1.5
Basic 3D game engine in C++
CollisionDeregisterCommand Class Reference
Inheritance diagram for CollisionDeregisterCommand:
Inheritance graph
Collaboration diagram for CollisionDeregisterCommand:
Collaboration graph

Public Member Functions

 CollisionDeregisterCommand (const CollisionDeregisterCommand &)=default
 
CollisionDeregisterCommandoperator= (const CollisionDeregisterCommand &)=default
 
 CollisionDeregisterCommand (CollisionDeregisterCommand &&)=default
 
CollisionDeregisterCommandoperator= (CollisionDeregisterCommand &&)=default
 
 CollisionDeregisterCommand (Collidable *)
 
void execute ()
 
- Public Member Functions inherited from SceneRegistrationCommand
 SceneRegistrationCommand (const SceneRegistrationCommand &)=default
 
SceneRegistrationCommandoperator= (const SceneRegistrationCommand &)=default
 
 SceneRegistrationCommand (SceneRegistrationCommand &&)=default
 
SceneRegistrationCommandoperator= (SceneRegistrationCommand &&)=default
 

Private Attributes

Collidable_pCollidable
 

The documentation for this class was generated from the following files: