|
Wraith
0.1.5
Basic 3D game engine in C++
|


Public Member Functions | |
| AlarmDeregistrationCommand (const AlarmDeregistrationCommand &)=default | |
| AlarmDeregistrationCommand & | operator= (const AlarmDeregistrationCommand &)=default |
| AlarmDeregistrationCommand (AlarmDeregistrationCommand &&)=default | |
| AlarmDeregistrationCommand & | operator= (AlarmDeregistrationCommand &&)=default |
| AlarmDeregistrationCommand (Alarmable *, AlarmID) | |
| virtual void | execute () override |
Public Member Functions inherited from SceneRegistrationCommand | |
| SceneRegistrationCommand (const SceneRegistrationCommand &)=default | |
| SceneRegistrationCommand & | operator= (const SceneRegistrationCommand &)=default |
| SceneRegistrationCommand (SceneRegistrationCommand &&)=default | |
| SceneRegistrationCommand & | operator= (SceneRegistrationCommand &&)=default |
Private Attributes | |
| Alarmable * | _pAlarmable |
| AlarmID | _alarmID |