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Wraith
0.1.5
Basic 3D game engine in C++
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This is the complete list of members for TimeManager, including all inherited members.
| _currentTimeStamp (defined in TimeManager) | TimeManager | private |
| _elaspedFrameTime (defined in TimeManager) | TimeManager | private |
| _freezeTime (defined in TimeManager) | TimeManager | private |
| _previousTimeStamp (defined in TimeManager) | TimeManager | private |
| Delete() | TimeManager | privatestatic |
| GetElaspedFrameTimeInSeconds() | TimeManager | inlinestatic |
| GetInstance() (defined in TimeManager) | TimeManager | privatestatic |
| GetTimeInSeconds() | TimeManager | inlinestatic |
| operator=(const TimeManager &)=delete (defined in TimeManager) | TimeManager | private |
| operator=(TimeManager &&)=delete (defined in TimeManager) | TimeManager | private |
| privGetElaspedFrameTimeInSeconds() const (defined in TimeManager) | TimeManager | private |
| privGetTimeInSeconds() const (defined in TimeManager) | TimeManager | private |
| privSetCurrentTimeStamp(float currentTimeStamp) (defined in TimeManager) | TimeManager | private |
| pTimeManagerInstance (defined in TimeManager) | TimeManager | privatestatic |
| SetCurrentTimeStamp(float currentTimeStamp) | TimeManager | inlineprivatestatic |
| TimeManager() (defined in TimeManager) | TimeManager | private |
| TimeManager(const TimeManager &)=delete (defined in TimeManager) | TimeManager | private |
| TimeManager(TimeManager &&)=delete (defined in TimeManager) | TimeManager | private |
| TimeManagerAttorney (defined in TimeManager) | TimeManager | friend |
| ~TimeManager()=default (defined in TimeManager) | TimeManager | private |