Wraith  0.1.5
Basic 3D game engine in C++
SpriteModifierStrategy Member List

This is the complete list of members for SpriteModifierStrategy, including all inherited members.

modify(Sprite *pSprite)=0SpriteModifierStrategypure virtual
operator=(const SpriteModifierStrategy &)=default (defined in SpriteModifierStrategy)SpriteModifierStrategy
operator=(SpriteModifierStrategy &&)=default (defined in SpriteModifierStrategy)SpriteModifierStrategy
SpriteModifierStrategy()=default (defined in SpriteModifierStrategy)SpriteModifierStrategy
SpriteModifierStrategy(const SpriteModifierStrategy &)=default (defined in SpriteModifierStrategy)SpriteModifierStrategy
SpriteModifierStrategy(SpriteModifierStrategy &&)=default (defined in SpriteModifierStrategy)SpriteModifierStrategy
~SpriteModifierStrategy()=default (defined in SpriteModifierStrategy)SpriteModifierStrategyvirtual