Wraith
0.1.5
Basic 3D game engine in C++
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This is the complete list of members for SceneManagerAttorney::SceneAccess, including all inherited members.
ChangeScene(Scene *pSceneToChangeTo) (defined in SceneManagerAttorney::SceneAccess) | SceneManagerAttorney::SceneAccess | inlineprivatestatic |
SceneChangeCommand (defined in SceneManagerAttorney::SceneAccess) | SceneManagerAttorney::SceneAccess | friend |