Wraith  0.1.5
Basic 3D game engine in C++
Wraith Member List

This is the complete list of members for Wraith, including all inherited members.

Delete()Wraithstatic
Draw() overrideWraithprivatevirtual
gameEnd()Wraithprivate
gameInitialize()Wraithprivate
GetInstance() (defined in Wraith)Wraithprivatestatic
GetTimeInSeconds()Wraithinlineprivatestatic
GetWindowHeight()Wraithinlinestatic
GetWindowWidth()Wraithinlinestatic
Initialize() overrideWraithprivatevirtual
LoadContent() overrideWraithprivatevirtual
loadResources()Wraithprivate
operator=(const Wraith &)=delete (defined in Wraith)Wraithprivate
operator=(Wraith &&)=delete (defined in Wraith)Wraithprivate
pGameInstance (defined in Wraith)Wraithprivatestatic
PrintTitleMessage(const std::string &) (defined in Wraith)Wraithprivatestatic
Run()Wraithinlinestatic
SetBackgroundColor(const float red, const float green, const float blue, const float alpha)Wraithinlinestatic
SetWindowName(const char *windowName)Wraithinlinestatic
SetWindowWidthAndHeight(const int windowWidth, const int windowHeight)Wraithinlinestatic
UnLoadContent() overrideWraithprivatevirtual
Update() overrideWraithprivatevirtual
Wraith() (defined in Wraith)Wraithprivate
Wraith(const Wraith &)=delete (defined in Wraith)Wraithprivate
Wraith(Wraith &&)=delete (defined in Wraith)Wraithprivate
Wraith(const char *windowName, const int Width, const int Height) (defined in Wraith)Wraithprivate
WraithAttorney (defined in Wraith)Wraithfriend
~Wraith()=default (defined in Wraith)Wraithprivate