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Wraith
0.1.5
Basic 3D game engine in C++
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This is the complete list of members for Wraith, including all inherited members.
| Delete() | Wraith | static |
| Draw() override | Wraith | privatevirtual |
| gameEnd() | Wraith | private |
| gameInitialize() | Wraith | private |
| GetInstance() (defined in Wraith) | Wraith | privatestatic |
| GetTimeInSeconds() | Wraith | inlineprivatestatic |
| GetWindowHeight() | Wraith | inlinestatic |
| GetWindowWidth() | Wraith | inlinestatic |
| Initialize() override | Wraith | privatevirtual |
| LoadContent() override | Wraith | privatevirtual |
| loadResources() | Wraith | private |
| operator=(const Wraith &)=delete (defined in Wraith) | Wraith | private |
| operator=(Wraith &&)=delete (defined in Wraith) | Wraith | private |
| pGameInstance (defined in Wraith) | Wraith | privatestatic |
| PrintTitleMessage(const std::string &) (defined in Wraith) | Wraith | privatestatic |
| Run() | Wraith | inlinestatic |
| SetBackgroundColor(const float red, const float green, const float blue, const float alpha) | Wraith | inlinestatic |
| SetWindowName(const char *windowName) | Wraith | inlinestatic |
| SetWindowWidthAndHeight(const int windowWidth, const int windowHeight) | Wraith | inlinestatic |
| UnLoadContent() override | Wraith | privatevirtual |
| Update() override | Wraith | privatevirtual |
| Wraith() (defined in Wraith) | Wraith | private |
| Wraith(const Wraith &)=delete (defined in Wraith) | Wraith | private |
| Wraith(Wraith &&)=delete (defined in Wraith) | Wraith | private |
| Wraith(const char *windowName, const int Width, const int Height) (defined in Wraith) | Wraith | private |
| WraithAttorney (defined in Wraith) | Wraith | friend |
| ~Wraith()=default (defined in Wraith) | Wraith | private |