Wraith
0.1.5
Basic 3D game engine in C++
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This is the complete list of members for Wraith, including all inherited members.
Delete() | Wraith | static |
Draw() override | Wraith | privatevirtual |
gameEnd() | Wraith | private |
gameInitialize() | Wraith | private |
GetInstance() (defined in Wraith) | Wraith | privatestatic |
GetTimeInSeconds() | Wraith | inlineprivatestatic |
GetWindowHeight() | Wraith | inlinestatic |
GetWindowWidth() | Wraith | inlinestatic |
Initialize() override | Wraith | privatevirtual |
LoadContent() override | Wraith | privatevirtual |
loadResources() | Wraith | private |
operator=(const Wraith &)=delete (defined in Wraith) | Wraith | private |
operator=(Wraith &&)=delete (defined in Wraith) | Wraith | private |
pGameInstance (defined in Wraith) | Wraith | privatestatic |
PrintTitleMessage(const std::string &) (defined in Wraith) | Wraith | privatestatic |
Run() | Wraith | inlinestatic |
SetBackgroundColor(const float red, const float green, const float blue, const float alpha) | Wraith | inlinestatic |
SetWindowName(const char *windowName) | Wraith | inlinestatic |
SetWindowWidthAndHeight(const int windowWidth, const int windowHeight) | Wraith | inlinestatic |
UnLoadContent() override | Wraith | privatevirtual |
Update() override | Wraith | privatevirtual |
Wraith() (defined in Wraith) | Wraith | private |
Wraith(const Wraith &)=delete (defined in Wraith) | Wraith | private |
Wraith(Wraith &&)=delete (defined in Wraith) | Wraith | private |
Wraith(const char *windowName, const int Width, const int Height) (defined in Wraith) | Wraith | private |
WraithAttorney (defined in Wraith) | Wraith | friend |
~Wraith()=default (defined in Wraith) | Wraith | private |