Wraith
0.1.5
Basic 3D game engine in C++
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This is the complete list of members for UpdatableManager, including all inherited members.
_registeredEntities (defined in UpdatableManager) | UpdatableManager | private |
deregisterEntity(Updatable *pUpdatable) | UpdatableManager | |
operator=(const UpdatableManager &)=delete (defined in UpdatableManager) | UpdatableManager | |
operator=(UpdatableManager &&)=delete (defined in UpdatableManager) | UpdatableManager | |
processEntities() | UpdatableManager | |
registerEntity(Updatable *pUpdatable) | UpdatableManager | |
StorageList typedef (defined in UpdatableManager) | UpdatableManager | private |
StorageListReference typedef (defined in UpdatableManager) | UpdatableManager | |
UpdatableManager()=default (defined in UpdatableManager) | UpdatableManager | |
UpdatableManager(const UpdatableManager &)=delete (defined in UpdatableManager) | UpdatableManager | |
UpdatableManager(UpdatableManager &&)=delete (defined in UpdatableManager) | UpdatableManager | |
~UpdatableManager() (defined in UpdatableManager) | UpdatableManager |