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Wraith
0.1.5
Basic 3D game engine in C++
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This is the complete list of members for UpdatableManager, including all inherited members.
| _registeredEntities (defined in UpdatableManager) | UpdatableManager | private |
| deregisterEntity(Updatable *pUpdatable) | UpdatableManager | |
| operator=(const UpdatableManager &)=delete (defined in UpdatableManager) | UpdatableManager | |
| operator=(UpdatableManager &&)=delete (defined in UpdatableManager) | UpdatableManager | |
| processEntities() | UpdatableManager | |
| registerEntity(Updatable *pUpdatable) | UpdatableManager | |
| StorageList typedef (defined in UpdatableManager) | UpdatableManager | private |
| StorageListReference typedef (defined in UpdatableManager) | UpdatableManager | |
| UpdatableManager()=default (defined in UpdatableManager) | UpdatableManager | |
| UpdatableManager(const UpdatableManager &)=delete (defined in UpdatableManager) | UpdatableManager | |
| UpdatableManager(UpdatableManager &&)=delete (defined in UpdatableManager) | UpdatableManager | |
| ~UpdatableManager() (defined in UpdatableManager) | UpdatableManager |