Wraith  0.1.5
Basic 3D game engine in C++
Triangle Member List

This is the complete list of members for Triangle, including all inherited members.

_vertex0 (defined in Triangle)Triangleprivate
_vertex1 (defined in Triangle)Triangleprivate
_vertex2 (defined in Triangle)Triangleprivate
computeNormal() const (defined in Triangle)Triangle
getEdge01() const (defined in Triangle)Triangle
getEdge12() const (defined in Triangle)Triangle
getEdge20() const (defined in Triangle)Triangle
getVertex0() const (defined in Triangle)Triangle
getVertex1() const (defined in Triangle)Triangle
getVertex2() const (defined in Triangle)Triangle
operator*=(const Matrix &) (defined in Triangle)Triangle
operator+=(const Vect &) (defined in Triangle)Triangle
operator-=(const Vect &) (defined in Triangle)Triangle
operator=(const Triangle &)=default (defined in Triangle)Triangle
operator=(Triangle &&)=default (defined in Triangle)Triangle
setVertex0(const Vect &vertex0) (defined in Triangle)Triangle
setVertex1(const Vect &vertex1) (defined in Triangle)Triangle
setVertex2(const Vect &vertex2) (defined in Triangle)Triangle
Triangle()=default (defined in Triangle)Triangle
Triangle(const Triangle &)=default (defined in Triangle)Triangle
Triangle(Triangle &&)=default (defined in Triangle)Triangle
Triangle(const Vect &vertex0, const Vect &vertex1, const Vect &vertex2) (defined in Triangle)Triangle
Triangle(Vect &&vertex0, Vect &&vertex1, Vect &&vertex2) (defined in Triangle)Triangle
~Triangle()=default (defined in Triangle)Triangle