Wraith
0.1.5
Basic 3D game engine in C++
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This is the complete list of members for TextureManager, including all inherited members.
_defaultPath (defined in TextureManager) | TextureManager | private |
_textureStorageMap (defined in TextureManager) | TextureManager | private |
colorValue typedef (defined in TextureManager) | TextureManager | private |
DEBUG_TITLE_MESSAGE (defined in TextureManager) | TextureManager | privatestatic |
DebugPrint(const std::string &message) (defined in TextureManager) | TextureManager | privatestatic |
Delete() (defined in TextureManager) | TextureManager | privatestatic |
deleteAllTextures() (defined in TextureManager) | TextureManager | private |
GetInstance() (defined in TextureManager) | TextureManager | privatestatic |
GetTexture(const MapKey &key) | TextureManager | inlinestatic |
hasKeyBeenAssigned(const MapKey &key) const (defined in TextureManager) | TextureManager | private |
isFilePathValid(const std::string &filePath) const (defined in TextureManager) | TextureManager | private |
LoadTextureAndAssignKey(const std::string &fileName, const MapKey &key) | TextureManager | inlinestatic |
LoadTextureAndAssignKey(const colorValue red, const colorValue green, const colorValue blue, const MapKey &key) | TextureManager | inlinestatic |
LoadTextureAndAssignKey(Texture *pTexture, const MapKey &key) (defined in TextureManager) | TextureManager | inlinestatic |
MapKey typedef (defined in TextureManager) | TextureManager | |
operator=(const TextureManager &)=delete (defined in TextureManager) | TextureManager | private |
operator=(TextureManager &&)=delete (defined in TextureManager) | TextureManager | private |
printFileNameErrorAndTerminate(const std::string &fileName) const (defined in TextureManager) | TextureManager | private |
printKeyAssignedErrorAndTerminate(const MapKey &key) const (defined in TextureManager) | TextureManager | private |
printTextureLoadedSuccessfully(const colorValue red, const colorValue green, const colorValue blue) const (defined in TextureManager) | TextureManager | private |
printTextureLoadedSuccessfully(const std::string &fileName) const (defined in TextureManager) | TextureManager | private |
privGetTexture(const MapKey &key) const (defined in TextureManager) | TextureManager | private |
privLoadTextureAndAssignKey(colorValue red, colorValue green, colorValue blue, const MapKey &key) (defined in TextureManager) | TextureManager | private |
privLoadTextureAndAssignKey(const std::string &fileName, const MapKey &key) (defined in TextureManager) | TextureManager | private |
privLoadTextureAndAssignKey(Texture *, const MapKey &) (defined in TextureManager) | TextureManager | private |
privSetDefaultPath(const std::string &defaultPath) (defined in TextureManager) | TextureManager | private |
pTextureManagerInstance (defined in TextureManager) | TextureManager | privatestatic |
SetDefaultPath(const std::string &defaultPath) | TextureManager | inlinestatic |
TextureManager() (defined in TextureManager) | TextureManager | private |
TextureManager(const TextureManager &)=delete (defined in TextureManager) | TextureManager | private |
TextureManager(const TextureManager &&)=delete (defined in TextureManager) | TextureManager | private |
TextureManagerAttorney (defined in TextureManager) | TextureManager | friend |
TextureMap typedef (defined in TextureManager) | TextureManager | private |
tryToGetTexture(const MapKey &key) const (defined in TextureManager) | TextureManager | private |
~TextureManager() (defined in TextureManager) | TextureManager | private |