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Wraith
0.1.5
Basic 3D game engine in C++
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This is the complete list of members for TextureManager, including all inherited members.
| _defaultPath (defined in TextureManager) | TextureManager | private |
| _textureStorageMap (defined in TextureManager) | TextureManager | private |
| colorValue typedef (defined in TextureManager) | TextureManager | private |
| DEBUG_TITLE_MESSAGE (defined in TextureManager) | TextureManager | privatestatic |
| DebugPrint(const std::string &message) (defined in TextureManager) | TextureManager | privatestatic |
| Delete() (defined in TextureManager) | TextureManager | privatestatic |
| deleteAllTextures() (defined in TextureManager) | TextureManager | private |
| GetInstance() (defined in TextureManager) | TextureManager | privatestatic |
| GetTexture(const MapKey &key) | TextureManager | inlinestatic |
| hasKeyBeenAssigned(const MapKey &key) const (defined in TextureManager) | TextureManager | private |
| isFilePathValid(const std::string &filePath) const (defined in TextureManager) | TextureManager | private |
| LoadTextureAndAssignKey(const std::string &fileName, const MapKey &key) | TextureManager | inlinestatic |
| LoadTextureAndAssignKey(const colorValue red, const colorValue green, const colorValue blue, const MapKey &key) | TextureManager | inlinestatic |
| LoadTextureAndAssignKey(Texture *pTexture, const MapKey &key) (defined in TextureManager) | TextureManager | inlinestatic |
| MapKey typedef (defined in TextureManager) | TextureManager | |
| operator=(const TextureManager &)=delete (defined in TextureManager) | TextureManager | private |
| operator=(TextureManager &&)=delete (defined in TextureManager) | TextureManager | private |
| printFileNameErrorAndTerminate(const std::string &fileName) const (defined in TextureManager) | TextureManager | private |
| printKeyAssignedErrorAndTerminate(const MapKey &key) const (defined in TextureManager) | TextureManager | private |
| printTextureLoadedSuccessfully(const colorValue red, const colorValue green, const colorValue blue) const (defined in TextureManager) | TextureManager | private |
| printTextureLoadedSuccessfully(const std::string &fileName) const (defined in TextureManager) | TextureManager | private |
| privGetTexture(const MapKey &key) const (defined in TextureManager) | TextureManager | private |
| privLoadTextureAndAssignKey(colorValue red, colorValue green, colorValue blue, const MapKey &key) (defined in TextureManager) | TextureManager | private |
| privLoadTextureAndAssignKey(const std::string &fileName, const MapKey &key) (defined in TextureManager) | TextureManager | private |
| privLoadTextureAndAssignKey(Texture *, const MapKey &) (defined in TextureManager) | TextureManager | private |
| privSetDefaultPath(const std::string &defaultPath) (defined in TextureManager) | TextureManager | private |
| pTextureManagerInstance (defined in TextureManager) | TextureManager | privatestatic |
| SetDefaultPath(const std::string &defaultPath) | TextureManager | inlinestatic |
| TextureManager() (defined in TextureManager) | TextureManager | private |
| TextureManager(const TextureManager &)=delete (defined in TextureManager) | TextureManager | private |
| TextureManager(const TextureManager &&)=delete (defined in TextureManager) | TextureManager | private |
| TextureManagerAttorney (defined in TextureManager) | TextureManager | friend |
| TextureMap typedef (defined in TextureManager) | TextureManager | private |
| tryToGetTexture(const MapKey &key) const (defined in TextureManager) | TextureManager | private |
| ~TextureManager() (defined in TextureManager) | TextureManager | private |