Wraith  0.1.5
Basic 3D game engine in C++
SpriteString Member List

This is the complete list of members for SpriteString, including all inherited members.

_glyphs (defined in SpriteString)SpriteStringprivate
_height (defined in SpriteString)SpriteStringprivate
_positionX (defined in SpriteString)SpriteStringprivate
_positionY (defined in SpriteString)SpriteStringprivate
_width (defined in SpriteString)SpriteStringprivate
getHeight() constSpriteString
getPositionX() constSpriteString
getPositionY() constSpriteString
getWidth() constSpriteString
GlyphCollection typedef (defined in SpriteString)SpriteStringprivate
operator=(const SpriteString &)=default (defined in SpriteString)SpriteString
operator=(SpriteString &&)=default (defined in SpriteString)SpriteString
render()SpriteString
set(SpriteFont *pSpriteFont, const std::string &message, int positionX, int positionY)SpriteString
setPosition(int positionX, int positionY)SpriteString
SpriteString() (defined in SpriteString)SpriteString
SpriteString(const SpriteString &)=default (defined in SpriteString)SpriteString
SpriteString(SpriteString &&)=default (defined in SpriteString)SpriteString
SpriteString(SpriteFont *pSpriteFont, const std::string &message, int positionX, int positionY)SpriteString
~SpriteString()=default (defined in SpriteString)SpriteString