Wraith
0.1.5
Basic 3D game engine in C++
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This is the complete list of members for OctreeNode, including all inherited members.
_children (defined in OctreeNode) | OctreeNode | private |
_isValid (defined in OctreeNode) | OctreeNode | private |
_obb (defined in OctreeNode) | OctreeNode | private |
_pParent (defined in OctreeNode) | OctreeNode | private |
_size (defined in OctreeNode) | OctreeNode | private |
copyOBBData(const OctreeNode &octreeNode) (defined in OctreeNode) | OctreeNode | private |
getChildAt(int index) const (defined in OctreeNode) | OctreeNode | |
getChildAt(int index) (defined in OctreeNode) | OctreeNode | |
getChildReferenceAt(int index) (defined in OctreeNode) | OctreeNode | |
getChildren() const (defined in OctreeNode) | OctreeNode | |
getIsValid() const (defined in OctreeNode) | OctreeNode | |
getOBB() const (defined in OctreeNode) | OctreeNode | |
getOBB() (defined in OctreeNode) | OctreeNode | |
getParent() const (defined in OctreeNode) | OctreeNode | |
getSize() const (defined in OctreeNode) | OctreeNode | |
isLeafNode() const (defined in OctreeNode) | OctreeNode | |
NUMBER_OF_CHILDREN (defined in OctreeNode) | OctreeNode | static |
OctreeNode() (defined in OctreeNode) | OctreeNode | |
OctreeNode(const OctreeNode &) (defined in OctreeNode) | OctreeNode | |
OctreeNode(OctreeNode &&)=delete (defined in OctreeNode) | OctreeNode | |
offsetSize(int offset) (defined in OctreeNode) | OctreeNode | |
operator=(const OctreeNode &) (defined in OctreeNode) | OctreeNode | |
operator=(OctreeNode &&)=delete (defined in OctreeNode) | OctreeNode | |
recalculateSize() (defined in OctreeNode) | OctreeNode | |
setIsValid(bool isValid) (defined in OctreeNode) | OctreeNode | |
setParent(OctreeNode *pParent) (defined in OctreeNode) | OctreeNode | |
setSize(int size) (defined in OctreeNode) | OctreeNode | |
~OctreeNode() (defined in OctreeNode) | OctreeNode |