|
Wraith
0.1.5
Basic 3D game engine in C++
|
This is the complete list of members for OctreeNode, including all inherited members.
| _children (defined in OctreeNode) | OctreeNode | private |
| _isValid (defined in OctreeNode) | OctreeNode | private |
| _obb (defined in OctreeNode) | OctreeNode | private |
| _pParent (defined in OctreeNode) | OctreeNode | private |
| _size (defined in OctreeNode) | OctreeNode | private |
| copyOBBData(const OctreeNode &octreeNode) (defined in OctreeNode) | OctreeNode | private |
| getChildAt(int index) const (defined in OctreeNode) | OctreeNode | |
| getChildAt(int index) (defined in OctreeNode) | OctreeNode | |
| getChildReferenceAt(int index) (defined in OctreeNode) | OctreeNode | |
| getChildren() const (defined in OctreeNode) | OctreeNode | |
| getIsValid() const (defined in OctreeNode) | OctreeNode | |
| getOBB() const (defined in OctreeNode) | OctreeNode | |
| getOBB() (defined in OctreeNode) | OctreeNode | |
| getParent() const (defined in OctreeNode) | OctreeNode | |
| getSize() const (defined in OctreeNode) | OctreeNode | |
| isLeafNode() const (defined in OctreeNode) | OctreeNode | |
| NUMBER_OF_CHILDREN (defined in OctreeNode) | OctreeNode | static |
| OctreeNode() (defined in OctreeNode) | OctreeNode | |
| OctreeNode(const OctreeNode &) (defined in OctreeNode) | OctreeNode | |
| OctreeNode(OctreeNode &&)=delete (defined in OctreeNode) | OctreeNode | |
| offsetSize(int offset) (defined in OctreeNode) | OctreeNode | |
| operator=(const OctreeNode &) (defined in OctreeNode) | OctreeNode | |
| operator=(OctreeNode &&)=delete (defined in OctreeNode) | OctreeNode | |
| recalculateSize() (defined in OctreeNode) | OctreeNode | |
| setIsValid(bool isValid) (defined in OctreeNode) | OctreeNode | |
| setParent(OctreeNode *pParent) (defined in OctreeNode) | OctreeNode | |
| setSize(int size) (defined in OctreeNode) | OctreeNode | |
| ~OctreeNode() (defined in OctreeNode) | OctreeNode |