Wraith  0.1.5
Basic 3D game engine in C++
ModelManager Member List

This is the complete list of members for ModelManager, including all inherited members.

_defaultPath (defined in ModelManager)ModelManagerprivate
_modelStorageMap (defined in ModelManager)ModelManagerprivate
DEBUG_TITLE_MESSAGE (defined in ModelManager)ModelManagerprivatestatic
DebugPrint(const std::string &message) (defined in ModelManager)ModelManagerprivatestatic
DebugPrintf(const char *format, Args... args) (defined in ModelManager)ModelManagerprivatestatic
DefaultModel enum nameModelManager
Delete() (defined in ModelManager)ModelManagerprivatestatic
deleteAllModels() (defined in ModelManager)ModelManagerprivate
getDefaultModel(DefaultModel) const (defined in ModelManager)ModelManagerprivate
GetDefaultModel(DefaultModel defaultModel)ModelManagerinlinestatic
getDefaultModelKey(DefaultModel) const (defined in ModelManager)ModelManagerprivate
GetInstance() (defined in ModelManager)ModelManagerprivatestatic
getModel(const MapKey &key) const (defined in ModelManager)ModelManagerprivate
GetModel(const MapKey &key)ModelManagerinlinestatic
hasKeyBeenAssigned(const MapKey &key) const (defined in ModelManager)ModelManagerprivate
isFilePathValid(const std::string &fileName) const (defined in ModelManager)ModelManagerprivate
loadDefaultModels() (defined in ModelManager)ModelManagerprivate
LoadModelAndAssignKey(const std::string &fileName, const MapKey &key)ModelManagerinlinestatic
LoadModelAndAssignKey(const Model::PreMadeModels preMadeModel, const MapKey &key)ModelManagerinlinestatic
MapKey typedef (defined in ModelManager)ModelManagerprivate
ModelManager() (defined in ModelManager)ModelManagerprivate
ModelManager(const ModelManager &)=delete (defined in ModelManager)ModelManagerprivate
ModelManager(const ModelManager &&)=delete (defined in ModelManager)ModelManagerprivate
ModelManagerAttorney (defined in ModelManager)ModelManagerfriend
ModelMap typedef (defined in ModelManager)ModelManagerprivate
operator=(const ModelManager &)=delete (defined in ModelManager)ModelManagerprivate
operator=(ModelManager &&)=delete (defined in ModelManager)ModelManagerprivate
pModelManagerInstance (defined in ModelManager)ModelManagerprivatestatic
printFileNameErrorAndTerminate(const std::string &fileName) const (defined in ModelManager)ModelManagerprivate
printKeyAssignedErrorAndTerminate(const MapKey &key) const (defined in ModelManager)ModelManagerprivate
printModelLoadedSuccessfully(const Model::PreMadeModels &preMadeModel) const (defined in ModelManager)ModelManagerprivate
printModelLoadedSuccessfully(const std::string &fileName) const (defined in ModelManager)ModelManagerprivate
privLoadModelAndAssignKey(const Model::PreMadeModels, const MapKey &key) (defined in ModelManager)ModelManagerprivate
privLoadModelAndAssignKey(const std::string &fileName, const MapKey &key) (defined in ModelManager)ModelManagerprivate
privSetDefaultPath(const std::string &defaultPath) (defined in ModelManager)ModelManagerprivate
SetDefaultPath(const std::string &defaultPath)ModelManagerinlinestatic
tryToGetModel(const MapKey &key) const (defined in ModelManager)ModelManagerprivate
~ModelManager() (defined in ModelManager)ModelManagerprivate