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Wraith
0.1.5
Basic 3D game engine in C++
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This is the complete list of members for CollisionManager, including all inherited members.
| _collidableGroups (defined in CollisionManager) | CollisionManager | private |
| _collisionTestCommands (defined in CollisionManager) | CollisionManager | private |
| checkAndAdjustForIndex(CollisionTypeID) (defined in CollisionManager) | CollisionManager | private |
| CollisionManager() (defined in CollisionManager) | CollisionManager | |
| CollisionManager(const CollisionManager &)=delete (defined in CollisionManager) | CollisionManager | |
| CollisionManager(CollisionManager &&)=delete (defined in CollisionManager) | CollisionManager | |
| CollisionTypeID typedef (defined in CollisionManager) | CollisionManager | |
| deinitializeCollisionGroups() (defined in CollisionManager) | CollisionManager | private |
| deinitializeCollisionTestCommands() (defined in CollisionManager) | CollisionManager | private |
| getCollidableGroup(CollisionTypeID id) const | CollisionManager | |
| getCollisionTypeID() | CollisionManager | inline |
| GroupCollection typedef (defined in CollisionManager) | CollisionManager | private |
| ID_UNDEFINED (defined in CollisionManager) | CollisionManager | static |
| isValidIndex(CollisionTypeID) const (defined in CollisionManager) | CollisionManager | private |
| MAX_GROUP_SIZE (defined in CollisionManager) | CollisionManager | privatestatic |
| NextCollisionIDNumber (defined in CollisionManager) | CollisionManager | privatestatic |
| operator=(const CollisionManager &)=delete (defined in CollisionManager) | CollisionManager | |
| operator=(CollisionManager &&)=delete (defined in CollisionManager) | CollisionManager | |
| processCollisions() | CollisionManager | |
| resizeToFit(CollisionTypeID) (defined in CollisionManager) | CollisionManager | private |
| setCollisionPair() | CollisionManager | inline |
| setCollisionSelf() | CollisionManager | inline |
| setCollisionTerrain() | CollisionManager | inline |
| setGroupForTypeID(CollisionTypeID) (defined in CollisionManager) | CollisionManager | private |
| StorageList typedef (defined in CollisionManager) | CollisionManager | private |
| ~CollisionManager() (defined in CollisionManager) | CollisionManager |