Wraith
0.1.5
Basic 3D game engine in C++
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This is the complete list of members for CollidableGroup, including all inherited members.
_pGroupAABB (defined in CollidableGroup) | CollidableGroup | private |
_registeredEntities (defined in CollidableGroup) | CollidableGroup | private |
Collection typedef (defined in CollidableGroup) | CollidableGroup | |
CollidableGroup() (defined in CollidableGroup) | CollidableGroup | |
CollidableGroup(const CollidableGroup &)=default (defined in CollidableGroup) | CollidableGroup | |
CollidableGroup(CollidableGroup &&)=default (defined in CollidableGroup) | CollidableGroup | |
deregisterEntity(const StorageReference &StorageReference) | CollidableGroup | |
getColliderCollection() const (defined in CollidableGroup) | CollidableGroup | |
getGroupAABB() const (defined in CollidableGroup) | CollidableGroup | |
isEmpty() const (defined in CollidableGroup) | CollidableGroup | |
operator=(const CollidableGroup &)=default (defined in CollidableGroup) | CollidableGroup | |
operator=(CollidableGroup &&)=default (defined in CollidableGroup) | CollidableGroup | |
registerEntity(Collidable *pCollidable, StorageReference &rStorageReference) | CollidableGroup | |
StorageReference typedef (defined in CollidableGroup) | CollidableGroup | |
updateGroupAABB() (defined in CollidableGroup) | CollidableGroup | |
~CollidableGroup() (defined in CollidableGroup) | CollidableGroup |